Druid’s Likely Next to Be Nerfed, But Which Card Will Be Hit?

With any new expansion in Hearthstone, there’s always one class that seems to be at a much better than the other eight. In Un’goro, it was Rogue; Quest Rogue specifically; and in Knights of the Frozen Throne, it’s most certainly Death Knight Druid.



Which is why Druid is most likely the class next to be nerfed by the Blizzard team. Currently, there’s been a lot of speculation about a post Hearthstone’s game director, Ben Brode, made a few days ago about Druid, which references comments made about the class and the fact that they “should have more to share this week” about those comments.

Though this doesn’t necessarily mean that Druid will be nerfed, it’s a good indication.

But the real question is this: what will be nerfed? And building off that first question, how, then, will these cards be nerfed?

The majority of the community believes that Ultimate Infestation is the prime offender. A 10-mana card that draws five cards, gains five armor, deals five damage and summons a 5/5 minion, Ultimate Infestation is certainly the Hearthstone card that generates the most value. Stats-wise, it’s been calculated to be worth about 14 to 16 mana, despite its 10-mana cost.


But is Ultimate Infestation really what’s currently wrong with the class?

Druid has other super-powered cards in the form of its Death Knight card (Malfurion the Pestilent) and Spreading Plague. Both cards are amazing for Druid’s new-found Control style, with Spreading Plague being especially noteworthy in that it deals with Control Druid’s nemeses, Aggro and Face decks, quite handily. The ability to summon up to seven Taunt minions for a mere five mana can’t be discounted, nor can the fact that the minions’ high health soaks a good bit of damage regardless of whether the minions kill anything.

But these cards aren’t all. Others, like Hearthstone professional player/streamer Andrey “Reynad” Yanuk, are calling for the fixing of a problem-card that has been around for some time: Innervate. The 0-mana, “gain 2 mana this turn” Druid class card has been a staple of virtually all Druid decks, and it’s a major part of the problem when it’s used with other strategies to play a card like Ultimate Infestation on Turn 4 or 5, twice as early as it might be meant to be played. For this reason, players like Reynad are calling for the removal of Innervate from the Standard format.

Personally, this writer believes that both Innervate and Ultimate Infestation are the problem. But nerfing one and removing the other would kill the Druid class, especially in the case of Innervate, which Druid has needed as a crutch for some time. Of course, this wouldn’t be the first time a nerf has killed a class or deck archetype.

Whether or not it’s likely to happen this week, we’ll probably see a Druid nerf soon, so I wouldn’t recommend crafting any Druid cards anytime soon. With the release of Skulking Geist in Knights of the Frozen Throne, Blizzard has already shown that they’re willing to take a heavy hand with the problematic archetypes of Druid (e.g. Jade Druid).

But what do you think? Will Druid see any nerfs this week? If so, what will be nerfed? Feel free to comment below and stay tuned for more news on this and other Hearthstone content.

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